Kira
The Rogue
Bow, daggers and a vanishing act. Strike first or don't strike at all.
A metroidvania by MoodyChimera
A hand crafted metroidvania of brutal bosses and intense combat. Five unlikely heroes, one stolen Omnicore, and a quest to save the island from the evil that took it.
The main event
They hit hard, they read badly the first time, and they don't care which hero you brought. Your first attempt will probably go wrong. Your third one is where it gets good.
Choose your fighter
The Rogue
Bow, daggers and a vanishing act. Strike first or don't strike at all.
The Knight
Sword and shield. Takes the hit that would flatten anyone else.
The Berserker
Pure rage. The Cyclone clears a crowd and he never stops pushing.
The Sorcerer
Every element at his fingertips. Glass bones, so keep your distance.
The Engineer
Pistols, traps and artillery on call. Every fight is a problem to solve.
The Cobalt Scale Continent
Reptile bandits hunt the savannah. Something old wakes in the velvet desert. A fallen kingdom waits on the snow mountain, and beneath it all a syndicate pulls the strings.
Follow the campaign now so you hear the moment it goes live, and grab the backer rewards before they're gone.
Follow on Kickstarter
MoodyChimera is a small independent studio making The Primal League. We're building the game we always wanted to play, one boss at a time, and sharing the process as we go.